What We Buy
Short version: if it's a video game or plays one, we probably want to see it. From the Magnavox Odyssey to the Switch 2, we buy across every generation.
Games
Cartridges and discs for any system — loose, complete, or sealed. Common titles, rare titles, whole libraries. Don't worry about sorting or looking anything up first; describing the pile is enough for a first conversation.
Consoles & hardware
Systems from every era — working or not (dead consoles have parts value; just tell us honestly). Controllers, cables, memory cards, light guns, adapters, and the odd peripherals every generation produced.
Boxes, manuals & extras
Yes, really — original boxes, manuals, inserts, and posters have real value to collectors trying to complete their copies. That shoebox of paperwork might be worth more than you think.
Handhelds
Game Boy through Switch, Game Gear, Lynx, Neo Geo Pocket, Vita — handhelds and their games are always in demand.
What we don't buy
A few honest exceptions: reproduction cartridges or bootleg discs sold as originals (we check — see our Inspection Guide); digital codes or accounts; items with severe damage beyond repair value (heavy water damage, cracked discs); and anything you don't own.
Not sure? Ask anyway.
The weirder the item, the more we want to hear about it. Send us what you have — photos and rough counts are plenty — and we'll tell you straight what it's worth to us. Cash or store credit, and store credit offers run higher. See our Trade-In Policy for how offers work.